Nintendo Cuts Switch 2 Production to 4 Million Units
"Game On" is The Fly's weekly recap of the stories powering up or beating down video game stocks.NEW RELEASES:Among this week's new releases is Nintendo's"Super Mario Bros. Wonder Nintendo Switch 2 Edition + Meetup in Bellabel Park," the Switch 2 upgrade for 2023's "Super Mario Bros. Wonder." The game releases March 26 exclusively for Switch 2. Also out this week is Square Enix'sadventure game "Life Is Strange: Reunion," which releases for PC, PlayStation 5, and Xbox Serieson March 26.CIRCANA FEBRUARY:Circana analyst Mat Piscatella said that Capcom's"Resident Evil Requiem" debuted as the best-selling video game of 2026 as overall spending in February grew slightly when compared to a year ago, reaching $4.6B. The new "Resident Evil" game's blockbuster debut and a 27% boost in subscription services helped video game content spending stay flat when compared to February 2025. In hardware, Nintendo Switch 2 drove 22% year-on-year spending growth. Hardware spending increased 22% when compared to a year ago, to $326M. Spending on Nintendo Switch 2 hardware offset year-on-year declines across PlayStation 5, Switch and Xbox Series consoles. PlayStation 5 again led the hardware market in both unit and dollar sales. Nintendo Switch 2 repeated its January performance ranking 2nd across both measures. With nine months in market, the life-to-date installed base of Nintendo Switch 2 is trending 45% ahead of the original Nintendo Switch.February video game content spending was flat when compared to February 2025, at $4.0B. Non-mobile subscription content spending increased by 27% compared to a year ago, offsetting the declines experienced across other content segments, Piscatella said. "Resident Evil Requiem" debuted as the best-selling video game of the year. It also ranked 1st in February across the PlayStation, Xbox and the aggregated PC storefront charts. Launch week dollar sales of "Resident Evil Requiem" were more than 60% higher than the launch week total of "Resident Evil Village," which came out in 2021, with unit sales increasing by more than 40%. Square Enix's "Dragon Quest VII Reimagined" debuted as the 7th best-selling game in February while ranking 14th year-to-date. Other top-selling games for the month in the U.S. were Take-Two's"NBA 2K26," Microsoft's "Call of Duty: Black Ops 7" and "Minecraft," Sony's "Helldivers II," EA's"EA Sports FC 26," "Battlefield 6," and "Madden NFL 26," and Nintendo's "Mario Tennis Fever."EPIC GAMES LAYOFFS:On Tuesday, Epic Games sent a letter to staff, which read, "Today we're laying off over 1000 Epic employees. I'm sorry we're here again. The downturn in Fortnite engagement that started in 2025 means we're spending significantly more than we're making, and we have to make major cuts to keep the company funded. This layoff, together with over $500M of identified cost savings in contracting, marketing, and closing some open roles puts us in a more stable place. Some of the challenges we're facing are industry-wide challenges: slower growth, weaker spending, and tougher cost economics; current consoles selling less than last generation's; and games competing for time against other increasingly-engaging forms of entertainment. And some of our challenges are unique to Epic. Despite Fortnite remaining one of the most successful games in the world, we've had challenges delivering consistent Fortnite magic with every season; we're only in the early stages of returning to mobile and optimizing Fortnite for the world's billions of smartphones; and in being the industry's vanguard we have taken a lot of bullets in a battle which is only in the early days of paying off for ourselves and all developers. Since it's a thing now, I should note that the layoffs aren't related to AI. To the extent it improves productivity, we want to have as many awesome developers developing great content and tech as we can." Investors in Epic Games include Tencent, KKR, Disney, and Sony.SWITCH 2 OUTPUT:Nintendo has cut back on the production of the Switch 2 after lower-than-expected demand for the $450 gaming console during the year-end holiday season, Takashi Mochizuki of Bloomberg. The company now intends to make 4 million units this quarter, less than the 6 million originally planned, people familiar with the matter told Bloomberg.EA DEBT PACKAGE:Electronic Arts is courting buyers for a $15B debt package to fund its acquisition by a group of investors, with the pitch centered on nearly $700M in projected annual cost savings its new owners argue should be counted as earnings, Aaron Weinman, Paula Seligson, and Michelle Cheng of BloombergTuesday. EA has told investors that the $263M spent on research and development for the worlds of "Battlefield 6" and "Skate" can be added back to earnings, as this was a one-time cost and both games are now live, people familiar with the matter told Bloomberg.MORE VIDEO GAME NEWS:Ubisofthas ended game development at its Red Storm studio,Multiplayer game 'Pokemon Champions' toApril 8PlayStation plans to drop the "PlayStation Network" and "PSN" brandidng by September 2026,Roblox, including adding restrictions to advertising standards
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- Strategic Partnership: Sony and TCL Electronics have entered into legally binding agreements to form a new company focused on home entertainment, expected to commence operations in April 2027, marking a significant collaboration in a rapidly evolving market.
- Equity Structure: The new company will be jointly owned, with TCL holding 51% and Sony 49%, as TCL subscribes to shares for approximately 75.4 billion yen, reflecting TCL's strong confidence and expansion plans in the home entertainment sector.
- Brand Continuity: Products from the new company will carry the Sony and BRAVIA brands, ensuring brand value continuity while leveraging both companies' technological and market strengths to enhance product competitiveness and meet consumer demand for high-quality home entertainment.
- Financial Impact: The new entity will become a wholly-owned subsidiary of TCL and an equity-method affiliate of Sony, which is expected to positively influence both companies' financial performance and further increase Sony's market share in the home entertainment sector.
- US Market Decline: US stock indexes fell for the fifth consecutive week, with the S&P 500 and Nasdaq dropping 3.9% and 5.2% respectively, while the Dow fell 2.8%, reflecting heightened stagflation concerns due to the Middle East conflict and trade disruption threats.
- International Market Dynamics: Despite the downturn in US markets, European equities rose 2.3%, indicating differing market expectations for economic recovery, particularly with strong performances in the UK and German markets.
- Japan's Economic Slowdown: Japan's core inflation dropped below the central bank's target for the first time, and manufacturing activity weakened, indicating pressure on economic growth, although the Nikkei 225 rose 3.7%, reflecting market optimism about future growth.
- Corporate News Highlights: ASML will supply advanced production equipment worth approximately $7.9 billion to SK Hynix, while Sony Group is nearing a $1 billion deal to sell a majority stake in its home entertainment business to China's TCL Electronics, showcasing trends of consolidation in the global tech industry.
- Market Uncertainty: The videogame industry is facing increasing uncertainty, prompting investors to reassess potential long-term stock opportunities.
- Investor Insights: Recent news provides insights for investors on which stocks may be attractive as the industry evolves.
- Growth Potential: Despite short-term challenges, the overall growth potential of the videogame sector remains a focal point for investment strategies.
- Stock Evaluation: Investors are encouraged to evaluate stocks based on the latest industry developments and trends.
- Price Increase Announcement: Sony is increasing the prices of its PlayStation consoles due to ongoing economic pressures.
- Cause of Price Hike: The rise in prices is attributed to soaring memory costs impacting the production of the consoles.
- Price Increase Rationale: Sony announced a price hike for its PS5 console range, with the U.S. PS5 disc edition rising from $549.99 to $649.99, the digital edition to $599.99, and the PS5 Pro to $899.99, reflecting pressures from the global economic landscape and surging memory costs.
- Global Market Impact: The price increases will take effect on April 2, affecting not only the U.S. but also Japan, the U.K., and Europe, where each PS5 model will see a £90 (approximately $120) increase, indicating strong global demand for high-quality gaming devices.
- Memory Cost Pressures: Sony faces unprecedented cost pressures due to skyrocketing memory prices, as analysts note that memory manufacturers prioritize stock for AI data centers, leading to tight supply and forcing Sony to raise prices to protect its hardware margins.
- Future Market Expectations: Analysts predict that further inflationary pressures from the Middle East conflict may exacerbate component price increases, prompting Sony to continue focusing on monetizing its existing PS5 user base and expanding software and network service revenues to mitigate rising memory costs.
- Price Increase Rationale: Sony announced a price hike for its PS5 consoles effective April 2, with the disc and digital editions increasing by $100 to $649.99 and $599.99 respectively, while the PS5 Pro will rise by $150 to $899.99, driven by global economic pressures and surging memory chip costs.
- Market Response: This marks Sony's second price adjustment in less than a year, reflecting the company's strategy to navigate high inflation and uncertainty, aiming to protect hardware margins while ensuring the delivery of high-quality gaming experiences.
- Global Impact: In addition to the U.S., Sony has raised PS5 prices in Japan, the U.K., and Europe, with each model in the U.K. increasing by £90 (approximately $120), highlighting the sensitivity of global markets to rising memory costs.
- Future Outlook: Analysts suggest that due to ongoing memory price increases, competitors like Microsoft and Nintendo may also follow suit with price hikes, especially with potential new inflationary pressures stemming from the Middle East conflict, which could further escalate component costs.










