Videogame Stocks Could Level Up in 2025. Watch Take-Two and GTA 6.
Written by Emily J. Thompson, Senior Investment Analyst
Updated: Dec 23 2024
0mins
Source: Barron's
Industry Outlook: The videogame industry, which faced challenges post-Covid-19, is expected to rebound in 2025 with anticipated releases like Grand Theft Auto VI and updates from other major publishers, potentially driving sales and investor interest.
Investment Risks and Opportunities: Analysts recommend investing in the sector despite high production costs and risks associated with new game launches, highlighting the potential for growth through artificial intelligence integration and upcoming game releases.
Analyst Views on TTWO
Wall Street analysts forecast TTWO stock price to rise over the next 12 months. According to Wall Street analysts, the average 1-year price target for TTWO is 286.77 USD with a low forecast of 270.00 USD and a high forecast of 300.00 USD. However, analyst price targets are subjective and often lag stock prices, so investors should focus on the objective reasons behind analyst rating changes, which better reflect the company's fundamentals.
14 Analyst Rating
14 Buy
0 Hold
0 Sell
Strong Buy
Current: 241.100
Low
270.00
Averages
286.77
High
300.00
Current: 241.100
Low
270.00
Averages
286.77
High
300.00
About TTWO
Take-Two Interactive Software, Inc. is a developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through Rockstar Games, 2K, and Zynga. Its products are designed for console gaming systems, including, but not limited to, the Sony Computer Entertainment, Inc. (Sony) PlayStation4 (PS4) and PlayStation5 (PS5), the Microsoft Corporation (Microsoft) Xbox One (Xbox One) and Xbox Series XS (Xbox Series XS), and the Nintendo Switch (Switch), as well as mobile, including smartphones and tablets, and personal computers (PC). It delivers its products through physical retail, digital download, online platforms, and cloud streaming services. It sells software titles both digitally and physically through direct relationships with digital storefronts and platform partners, large retail customers, and third-party distributors. It also sells advertising within a number of its games, primarily in mobile.
About the author

Emily J. Thompson
Emily J. Thompson, a Chartered Financial Analyst (CFA) with 12 years in investment research, graduated with honors from the Wharton School. Specializing in industrial and technology stocks, she provides in-depth analysis for Intellectia’s earnings and market brief reports.








