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TTWO Overview

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$
0.000
0.000(0.000%)
At close
0.000(0.000%)Aft-market
ET
$
0.000
0.000(0.000%)
At close
0.000(0.000%)Aft-market
ET
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Intellectia

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High
222.980
Open
222.640
VWAP
221.05
Vol
1.76M
Mkt Cap
40.82B
Low
219.710
Amount
388.17M
EV/EBITDA(TTM)
40.90
Total Shares
185.18M
EV
41.53B
EV/OCF(TTM)
62.18
P/S(TTM)
6.11
Take-Two Interactive Software, Inc. is a developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through Rockstar Games, 2K, and Zynga. Its products are designed for console gaming systems, including, but not limited to, the Sony Computer Entertainment, Inc. (Sony) PlayStation4 (PS4) and PlayStation5 (PS5), the Microsoft Corporation (Microsoft) Xbox One (Xbox One) and Xbox Series XS (Xbox Series XS), and the Nintendo Switch (Switch), as well as mobile, including smartphones and tablets, and personal computers (PC). It delivers its products through physical retail, digital download, online platforms, and cloud streaming services. It sells software titles both digitally and physically through direct relationships with digital storefronts and platform partners, large retail customers, and third-party distributors. It also sells advertising within a number of its games, primarily in mobile.
Show More

Events Timeline

(ET)
2026-05-05
12:30:00
Microsoft Xbox Quarterly Revenue Falls 33%
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2026-05-04 (ET)
2026-05-04
15:30:00
Take-Two CEO: Expectations for GTA VI are 'Terrifying'
select
link
2026-04-22 (ET)
2026-04-22
13:50:00
U.S. Video Game Spending Jumps 12% Year-Over-Year
select
link
2026-04-21 (ET)
2026-04-21
12:30:00
Xbox Game Studios Releases New Game 'Kiln'
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2026-04-13 (ET)
2026-04-13
16:40:00
Major Averages Rise as Oil Surges Past $100
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2026-04-13
14:20:00
Take-Two's Rockstar Games Targeted by Hackers Again
select
link
2026-04-09 (ET)
2026-04-09
14:40:00
Take-Two Launches Limited Test for 'Borderlands Mobile'
select
link

News

Newsfilter
9.5
05-08Newsfilter
Nintendo and Sony Impacted by Soaring Memory Prices
  • Surging Memory Prices: The demand from AI data centers has caused memory chip prices to double in Q1 and is forecasted to rise by 63% in the current quarter, significantly impacting the gaming businesses of both Nintendo and Sony.
  • Nintendo's Cost Increase: Nintendo anticipates an increase of approximately 100 billion yen ($638 million) in costs this financial year due to rising component costs, particularly memory, and tariffs, prompting a price hike for the Switch 2.
  • Sony's Price Adjustment: Sony announced a $100 increase in the PS5 standard version price to $649.99, and while it expects lower sales, profits in its gaming business are projected to rise, indicating resilience amid high memory costs.
  • Market Response and Risks: Nintendo faces increased pressure to release more first-party blockbusters to boost demand, with expectations of selling 16.5 million Switch 2 units this year, down from 19.9 million last year, highlighting the risks associated with price sensitivity in the market.
seekingalpha
8.5
05-06seekingalpha
Hedgeye Initiates Long Position on Take-Two Interactive Amid GTA VI Anticipation
  • Pre-Order Window: Pre-orders for GTA VI are expected to open in late June or over the summer, providing the market with its first hard datapoint on demand intensity, average selling price, and edition mix, which could trigger a stock re-rating in the 4-6 months leading up to release, suggesting investors should act before November.
  • Market Expectations: Hedgeye analyst Andrew Freedman notes that the scale and scope of GTA VI will likely surpass previous franchise entries, with expanded monetization opportunities and content strategies that could fundamentally reshape Take-Two's revenue profile for years to come.
  • Competitive Analysis: Freedman dismisses Google's Genie 3 model as a competitive threat, arguing that it cannot substitute the narrative depth, brand equity, and decades of accumulated IP value inherent in franchises like Grand Theft Auto, and that AI tools may actually lower development costs and accelerate content production.
  • Investor Focus: As the release of GTA VI approaches, Take-Two's stock price may experience positive momentum, prompting investors to pay close attention to upcoming pre-order data to capitalize on potential market opportunities.
seekingalpha
8.5
05-04seekingalpha
Bank of America Predicts GTA 6 Pricing at $80, Boosts TTWO Target to $320
  • Pricing Expectations: Bank of America predicts that Grand Theft Auto 6 will be priced at $80, notably higher than the previously assumed $70 level, which could influence pricing strategies across the gaming industry.
  • Industry Impact Analysis: Although executives from Take-Two Interactive did not explicitly endorse the $80 price tag, they noted that video game prices have fallen over time when adjusted for inflation, indicating that the company may price GTA 6 according to the value it delivers to consumers.
  • Target Price Increase: Based on the new pricing forecast, BofA raised its price target for Take-Two Interactive to $320, which corresponds to 26 times the blended EPS estimate for 2027-2028, reflecting strong market confidence in the company.
  • Game Release Outlook: Grand Theft Auto 6 is expected to launch ahead of the 2026 holiday season, set in the fictional state of Leonida and featuring areas inspired by Florida, suggesting a larger and more immersive gaming experience.
Newsfilter
9.5
05-01Newsfilter
Roblox Shares Plunge 24% After Lowering Annual Bookings Forecast
  • Bookings Forecast Cut: Roblox has lowered its full-year bookings forecast to $7.33 billion to $7.6 billion from the previous $8.28 billion to $8.55 billion, indicating a pessimistic outlook on future revenues that may erode investor confidence.
  • User Growth Constraints: The newly implemented safety measures, including age-based accounts and content monitoring, have restricted user communication and slowed new user acquisition, potentially causing continued short-term friction in user growth over the next few quarters, impacting the platform's long-term development.
  • Market Valuation Loss: If current losses persist, Roblox could lose over $9 billion from its market valuation of $39.55 billion, reflecting market concerns about its future growth potential, especially amid increasing competition.
  • Increased Competitive Pressure: Analysts have noted that the forecast cut likely reflects competitive pressures from Fortnite and the upcoming release of Take-Two Interactive's Grand Theft Auto VI, which is expected to drive billions in revenue and could further weaken Roblox's bookings growth.
seekingalpha
8.5
04-29seekingalpha
GTA 6 Set for November 2026 Release
  • Release Date Confirmation: Take-Two Interactive's GTA 6 is set to launch on November 19, 2026, with CEO Strauss Zelnick reaffirming this date during an interview, although he did not disclose success metrics or pricing, indicating confidence in the title's potential.
  • Expanded Game World: The game will be set in the fictional state of Leonida, featuring areas inspired by Florida's Everglades and Keys, which is expected to provide a larger and more immersive experience, enhancing player engagement and interest.
  • Modernized Systems: GTA 6 will introduce updated systems for police behavior, stealth, combat, and world simulation, aiming to increase realism and interactivity, thereby attracting more players and strengthening market competitiveness.
  • Coexistence of Online Services: Zelnick indicated that GTA Online will coexist with GTA 6, potentially providing additional revenue streams for Take-Two, reflecting the company's strategy to balance new and existing titles to meet player demands and enhance profitability.
Newsfilter
3.5
04-22Newsfilter
AI Tools Could Halve Game Development Costs
  • Cost Reduction Potential: Morgan Stanley analysts indicate that advanced AI tools could reduce video game development costs by nearly half, potentially unlocking about $22 billion in annual profits for game makers worldwide, significantly enhancing industry profitability.
  • Efficiency Gains: By automating tasks such as creating gaming environments, generating dialogue, and testing software, AI tools can shorten production timelines and reduce costs, thereby improving margins over time and transforming traditional game development practices.
  • Market Scale and Investment: Global consumer spending on video games is projected to reach $275 billion in 2023, with approximately 20% (around $55 billion) earmarked for reinvestment in game development and operations, reflecting the industry's commitment to new technologies and investment willingness.
  • Changing Competitive Landscape: Morgan Stanley notes that companies with proprietary data, IP, and live operations will be key beneficiaries, while weaker game companies may face greater pressure, as the proliferation of AI intensifies competition in the mid-scale game market.
Wall Street analysts forecast TTWO stock price to rise
14 Analyst Rating
Wall Street analysts forecast TTWO stock price to rise
14 Buy
0 Hold
0 Sell
Strong Buy
Current: 0.000
sliders
Low
270.00
Averages
286.77
High
300.00
Current: 0.000
sliders
Low
270.00
Averages
286.77
High
300.00
BofA
analyst
Buy
maintain
$305 -> $320
AI Analysis
2026-05-04
Reason
BofA
analyst
Price Target
$305 -> $320
AI Analysis
2026-05-04
maintain
Buy
Reason
BofA raised the firm's price target on Take-Two to $320 from $305 and keeps a Buy rating on the shares after having attended the IICON Video Game Conference in Las Vegas. What the firm heard leads it to believe GTA 6 will cost $80, rather than its previously assumed $70 per unit, reports the analyst, who now forecasts $3.44B and $2.76B for GTA 6 in FY27 and FY28 versus $3.21B and $2.63B forecast previously on unchanged respective unit forecasts of 45M and 26M.
Wells Fargo
Overweight
maintain
$295 -> $293
2026-04-06
Reason
Wells Fargo
Price Target
$295 -> $293
2026-04-06
maintain
Overweight
Reason
Wells Fargo lowered the firm's price target on Take-Two to $293 from $295 and keeps an Overweight rating on the shares. The firm believes investor concerns on mobile 3P data are misplaced, but still sees a tough setup into EPS given initial FY27 guide is likely conservative.
Unlock Full Analyst Thesis, Get the complete breakdown of rating reason for TTWO
Unlock Now

Valuation Metrics

The current forward P/E ratio for Take-Two Interactive Software Inc (TTWO.O) is 24.51, compared to its 5-year average forward P/E of 46.65. For a more detailed relative valuation and DCF analysis to assess Take-Two Interactive Software Inc's fair value, Click here.

Forward PE

The forward P/E ratio is a valuation metric that divides a company's current stock price by its estimated future earnings per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
5Y Average PE
46.65
Current PE
24.51
Overvalued PE
68.83
Undervalued PE
24.46

Forward EV/EBITDA

The forward EV/EBITDA ratio is a valuation metric that divides a company's enterprise value (EV) by its estimated future earnings before interest, taxes, depreciation, and amortization (EBITDA) over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
5Y Average EV/EBITDA
26.71
Current EV/EBITDA
35.17
Overvalued EV/EBITDA
39.59
Undervalued EV/EBITDA
13.84

Forward PS

The forward P/S ratio is a valuation metric that divides a company's current stock price by its estimated future sales (or revenue) per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
5Y Average PS
4.67
Current PS
4.46
Overvalued PS
5.75
Undervalued PS
3.59

Financials

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Whales Holding TTWO

W
Wolverine Trading, LLC
Holding
TTWO
+22.68%
3M Return
G
Generali Powszechne Towarzystwo Emerytalne S A
Holding
TTWO
+18.06%
3M Return
W
Walleye Capital LLC
Holding
TTWO
+17.04%
3M Return
D
D. E. Shaw & Co., L.P.
Holding
TTWO
+15.38%
3M Return
C
Capital at Work Int'l SA
Holding
TTWO
+15.14%
3M Return
L
LMR Partners LLP
Holding
TTWO
+14.95%
3M Return

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Frequently Asked Questions

What is Take-Two Interactive Software Inc (TTWO) stock price today?

The current price of TTWO is 220.45 USD — it has decreased -1.36

What is Take-Two Interactive Software Inc (TTWO)'s business?

Take-Two Interactive Software, Inc. is a developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through Rockstar Games, 2K, and Zynga. Its products are designed for console gaming systems, including, but not limited to, the Sony Computer Entertainment, Inc. (Sony) PlayStation4 (PS4) and PlayStation5 (PS5), the Microsoft Corporation (Microsoft) Xbox One (Xbox One) and Xbox Series XS (Xbox Series XS), and the Nintendo Switch (Switch), as well as mobile, including smartphones and tablets, and personal computers (PC). It delivers its products through physical retail, digital download, online platforms, and cloud streaming services. It sells software titles both digitally and physically through direct relationships with digital storefronts and platform partners, large retail customers, and third-party distributors. It also sells advertising within a number of its games, primarily in mobile.

What is the price predicton of TTWO Stock?

Wall Street analysts forecast TTWO stock price to rise over the next 12 months. According to Wall Street analysts, the average 1-year price target for TTWO is286.77 USD with a low forecast of 270.00 USD and a high forecast of 300.00 USD. However, analyst price targets are subjective and often lag stock prices, so investors should focus on the objective reasons behind analyst rating changes, which better reflect the company's fundamentals.

What is Take-Two Interactive Software Inc (TTWO)'s revenue for the last quarter?

Take-Two Interactive Software Inc revenue for the last quarter amounts to 1.70B USD, increased 24.94

What is Take-Two Interactive Software Inc (TTWO)'s earnings per share (EPS) for the last quarter?

Take-Two Interactive Software Inc. EPS for the last quarter amounts to -0.50 USD, decreased -29.58

How many employees does Take-Two Interactive Software Inc (TTWO). have?

Take-Two Interactive Software Inc (TTWO) has 12928 emplpoyees as of May 10 2026.

What is Take-Two Interactive Software Inc (TTWO) market cap?

Today TTWO has the market capitalization of 40.82B USD.