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SLE Overview

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$
0.000
0.000(0.000%)
At close
0.000(0.000%)Aft-market
ET
$
0.000
0.000(0.000%)
At close
0.000(0.000%)Aft-market
ET
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Intellectia

Loading chart...

High
4.230
Open
4.005
VWAP
4.15
Vol
13.75K
Mkt Cap
6.21M
Low
4.000
Amount
57.11K
EV/EBITDA(TTM)
--
Total Shares
1.47M
EV
-8.18M
EV/OCF(TTM)
--
P/S(TTM)
0.19
Super League Enterprise, Inc. is a creator and publisher of content experiences and media solutions across immersive digital platforms. The Company offers innovative advertising, including an immersive game world and experience publishing and in-game media products; direct to consumer offers, including in-game items, e-commerce, game passes and digital collectibles; and content and technology through production and distribution of its own, advertiser and third-party interactive and video content. Its digital experience and media products provide a range of solutions for brands and advertisers. From branded in-game experiences, through to custom content and media, it provides an end-to-end solution for brands to acquire customers, deepen brand affinity and deliver digital to physical conversion to drive meaningful brand business performance. Its advertising offerings include dedicated, on-platform experiential spaces, and custom integrations into existing, popular games, among others.
Show More

Events Timeline

(ET)
2026-04-20
09:20:00
Super League Acquires Misfits Ads Division
select
2026-04-09 (ET)
2026-04-09
09:20:00
Super League Acquires Ownership Interest in My Avatar!
select
2026-03-27 (ET)
2026-03-27
16:30:00
Major Averages Drop Due to Strait of Hormuz Incidents
select
2026-03-27
12:00:00
Major Averages Decline Amid Middle East Tensions
select
2026-03-27
07:50:00
Super League Reports Q4 Revenue of $3.2M, Below Consensus
select
2026-03-18 (ET)
2026-03-18
08:20:00
Super League Acquires Misfits Ads Division for $1.5M
select
2026-01-28 (ET)
2026-01-28
09:20:00
Super League Expands Exclusive Partnership with AdArcade
select
2026-01-23 (ET)
2026-01-23
09:40:00
Super League Enterprise Inc Trading Halted Due to Volatility
select

News

Newsfilter
8.5
05-06Newsfilter
Super League Completes Acquisition of Misfits Ads Division
  • Acquisition Completed: Super League has finalized its acquisition of the Misfits Ads Division from Misfits Gaming Group, which is expected to add significant revenue, improve performance predictability, and reinforce the company's path to cash-based EBITDA profitability.
  • New Revenue Streams: The acquisition introduces programmatic revenue and proprietary technology, with anticipated positive contributions to financial results beginning in Q2, thereby enhancing the company's market share in the under-monetized gaming audience.
  • Expanded Market Opportunity: While advertising spend in social media and streaming exceeds $150 billion in the U.S., gaming ad spend remains around $10 billion, and the acquisition positions Super League to capitalize on this market gap and drive future growth.
  • Executive Changes: Following the acquisition, Robert Kalutkiewicz joins the board, Mark Jung steps down, and Justin Stefanovic is appointed as Senior Vice President of Business Development and Platform Strategy, further strengthening the company's leadership and strategic execution capabilities.
Newsfilter
9.5
05-05Newsfilter
Super League to Release Q1 2026 Financial Results on May 15
  • Earnings Release Schedule: Super League will post its Q1 2026 financial results before market open on May 15, providing investors with crucial financial data and operational performance insights to assess the company's growth potential.
  • Webinar Timing: A webinar will be held the same day at 8:30 AM Eastern Time, allowing investors to participate via dial-in or registration link, aimed at providing in-depth analysis of the financial results and addressing investor questions to enhance transparency and engagement.
  • Replay Availability: A replay of the webinar will be accessible within 24 hours post-event, allowing investors who could not attend live to obtain important information, thereby improving information accessibility and investor engagement.
  • Market Positioning: Super League connects with the global gaming population of 3.5 billion through advertising and branded content programs, aiming to capture a larger share of brand advertising spend, highlighting its strategic significance in the rapidly evolving digital media landscape.
Newsfilter
8.5
04-14Newsfilter
Super League Nominated for Webby Award for HI-CHEW Campaign
  • Brand Integration Innovation: Super League has been nominated for a Webby Award for its ‘HI-CHEW x Fortnite: Immerse Yourself in Flavor’ campaign, created in partnership with Carmichael Lynch, showcasing its innovative capabilities in merging brands with gaming, thereby reinforcing its leadership in digital marketing.
  • Enhanced User Engagement: The campaign successfully created a HI-CHEW gaming universe featuring five mini-games and three permanent creator-built worlds, achieving an average session length of 28.32 minutes, which indicates a significant increase in user engagement and enhances the brand's market influence.
  • Outstanding Performance Metrics: The campaign garnered over 3.87 million total plays and peaked at 8,196 concurrent users, demonstrating over a 1,000% increase compared to non-branded alternatives, highlighting the effectiveness and market appeal of brand integration.
  • Global Voting Opportunity: As a nominee, Super League is eligible for the Webby People's Voice Award, allowing HI-CHEW fans to vote online until April 16, further enhancing interaction between the brand and consumers, and boosting brand loyalty.
moomoo
8.5
04-09moomoo
SUPER LEAGUE INVESTS IN POPULAR ROBLOX GAME, MY AVATAR!
  • Acquisition Announcement: Super League has acquired a stake in the popular gaming platform Roblox, indicating a strategic move to expand its influence in the gaming industry.

  • Focus on User Experience: The acquisition aims to enhance user experience within Roblox, particularly through the integration of Super League's gaming expertise and resources.

  • Impact on Gaming Community: This partnership is expected to benefit the Roblox community by introducing new features and content, fostering a more engaging environment for players.

  • Future Developments: The collaboration may lead to innovative gaming experiences and events, as Super League plans to leverage its resources to enrich the Roblox platform.

seekingalpha
9.5
03-27seekingalpha
Super League Reports Q4 Earnings Miss
  • Earnings Miss: Super League (SLE) reported a Q4 GAAP EPS of -$9.44, missing expectations by $5.72, indicating significant challenges in profitability that could undermine investor confidence.
  • Revenue Decline: The company's revenue for Q4 was $3.2 million, a 6.7% year-over-year decrease, falling short by $0.51 million, suggesting weak market demand that may pressure future cash flows.
  • Market Reaction: Following the earnings miss, investor sentiment towards Super League has turned cautious, potentially leading to increased stock price volatility and impacting the company's financing capabilities and market competitiveness.
  • Industry Context: Against the backdrop of key deals with Ecolab, Novartis, and 3M, Super League's performance fails to reflect the overall growth potential in the industry, indicating a need to reassess its strategic direction to adapt to market changes.
NASDAQ.COM
1.0
03-27NASDAQ.COM
Super League Enterprise to Host Earnings Call
  • Earnings Call Scheduled: Super League Enterprise, Inc. (SLE) will host a conference call on March 27, 2026, at 8:30 AM ET to discuss Q4 2025 earnings results, aiming to provide investors and analysts with the latest insights into the company's financial performance and future outlook.
  • Live Webcast Access: Investors can access the live webcast of the call by visiting https://ir.superleague.com/news-events, ensuring broad participation and transparent information dissemination, which enhances engagement with shareholders.
  • Dial-in Participation: Participants can join the call by dialing 1-877-407-0779 (US) or 1-201-389-0914 (International), offering multiple ways to engage that cater to investors from different regions, reflecting the company's commitment to its global investor base.
  • Transparency in Communication: This call will serve as a platform for sharing company performance and strategic direction, highlighting Super League Enterprise's efforts to enhance information transparency and strengthen investor relations.
Wall Street analysts forecast SLE stock price to rise
2 Analyst Rating
Wall Street analysts forecast SLE stock price to rise
2 Buy
0 Hold
0 Sell
Moderate Buy
Current: 0.000
sliders
Low
5.00
Averages
5.00
High
5.00
Current: 0.000
sliders
Low
5.00
Averages
5.00
High
5.00
Maxim
Maxim
Buy
downgrade
$60 -> $15
AI Analysis
2026-03-31
Reason
Maxim
Maxim
Price Target
$60 -> $15
AI Analysis
2026-03-31
downgrade
Buy
Reason
Maxim lowered the firm's price target on Super League Enterprise to $15 from $60 and keeps a Buy rating on the shares. The firm is adjusting its model due to dilution from acquisition financing and convertible preferred transactions, noting however that following a recent and successful corporate restructuring effort, the company has significantly reduced cash operating expenses and fully repaid its debt, the analyst tells investors in a research note.
Maxim
Maxim
Buy
downgrade
$10 -> $5
2026-01-05
Reason
Maxim
Maxim
Price Target
$10 -> $5
2026-01-05
downgrade
Buy
Reason
Maxim lowered the firm's price target on Super League Enterprise to $5 from $10 and keeps a Buy rating on the shares. The firm highlights Super League's strong pipeline and multiple new growth initiatives, such as mobile games, TikTok expansion, and new subscription service, which are expected to further diversify revenue streams.
Unlock Full Analyst Thesis, Get the complete breakdown of rating reason for SLE
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Valuation Metrics

The current forward P/E ratio for Super League Enterprise Inc (SLE.O) is 0.00, compared to its 5-year average forward P/E of -1.52. For a more detailed relative valuation and DCF analysis to assess Super League Enterprise Inc's fair value, Click here.

Forward PE

The forward P/E ratio is a valuation metric that divides a company's current stock price by its estimated future earnings per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average PE
-1.52
Current PE
0.00
Overvalued PE
0.21
Undervalued PE
-3.26

Forward EV/EBITDA

The forward EV/EBITDA ratio is a valuation metric that divides a company's enterprise value (EV) by its estimated future earnings before interest, taxes, depreciation, and amortization (EBITDA) over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average EV/EBITDA
-1.80
Current EV/EBITDA
0.45
Overvalued EV/EBITDA
0.16
Undervalued EV/EBITDA
-3.75

Forward PS

The forward P/S ratio is a valuation metric that divides a company's current stock price by its estimated future sales (or revenue) per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average PS
2.24
Current PS
0.28
Overvalued PS
6.91
Undervalued PS
-2.44

Financials

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Whales Holding SLE

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Frequently Asked Questions

What is Super League Enterprise Inc (SLE) stock price today?

The current price of SLE is 4.23 USD — it has increased 0.95

What is Super League Enterprise Inc (SLE)'s business?

Super League Enterprise, Inc. is a creator and publisher of content experiences and media solutions across immersive digital platforms. The Company offers innovative advertising, including an immersive game world and experience publishing and in-game media products; direct to consumer offers, including in-game items, e-commerce, game passes and digital collectibles; and content and technology through production and distribution of its own, advertiser and third-party interactive and video content. Its digital experience and media products provide a range of solutions for brands and advertisers. From branded in-game experiences, through to custom content and media, it provides an end-to-end solution for brands to acquire customers, deepen brand affinity and deliver digital to physical conversion to drive meaningful brand business performance. Its advertising offerings include dedicated, on-platform experiential spaces, and custom integrations into existing, popular games, among others.

What is the price predicton of SLE Stock?

Wall Street analysts forecast SLE stock price to rise over the next 12 months. According to Wall Street analysts, the average 1-year price target for SLE is5.00 USD with a low forecast of 5.00 USD and a high forecast of 5.00 USD. However, analyst price targets are subjective and often lag stock prices, so investors should focus on the objective reasons behind analyst rating changes, which better reflect the company's fundamentals.

What is Super League Enterprise Inc (SLE)'s revenue for the last quarter?

Super League Enterprise Inc revenue for the last quarter amounts to 3.20M USD, decreased -6.60

What is Super League Enterprise Inc (SLE)'s earnings per share (EPS) for the last quarter?

Super League Enterprise Inc. EPS for the last quarter amounts to -9.13 USD, decreased -95.02

How many employees does Super League Enterprise Inc (SLE). have?

Super League Enterprise Inc (SLE) has 34 emplpoyees as of May 11 2026.

What is Super League Enterprise Inc (SLE) market cap?

Today SLE has the market capitalization of 6.21M USD.