Snail, Inc. (SNAL) Q2 2025 Earnings Call Transcript
Net Revenue $22.2 million, a year-over-year increase from $21.6 million. The increase was primarily due to an increase in total ARK sales of $3.3 million, $3 million recognized for the inclusion of ARK: Survival Ascended in the platform subscription program, an increase in sales of the ARK Mobile of $600,000 driven by the release of ARK: Ultimate Mobile Edition, and an increase in revenues related to other games of $400,000. These increases were partially offset by an increase in deferred revenue of $3.7 million and a decrease in revenue related to Bellwright of $3 million.
Net Loss Negative $16.6 million compared to net income of $2.3 million in the same period last year. This was primarily due to increases in the cost of revenues and operating expenses, a result of the company's increased headcount, research and development, and marketing expenses, and the recognition of a valuation allowance against the company's deferred tax assets of $12.9 million.
Bookings $27.1 million, an 18.5% year-over-year increase from $22.9 million. The increase was primarily driven by various sale promotions in 2025 that did not occur in 2024, specifically around ARK: Survival Evolved and the release of ARK: Lost Colony to presale in 2025.
EBITDA Negative $2.4 million compared to $3.1 million in the same period last year. The decrease was primarily due to an increase in net loss of $18.9 million, partially offset by an increase in the provision of income taxes of $13.3 million and a decrease in interest income and interest income related parties of $100,000.
Unrestricted Cash and Cash Equivalents $7.9 million as of June 30, 2025.
Get Free Real-Time Notifications for Any Stock
Analyst Views on SNAL
About SNAL
About the author

Snail Games Launches Echoes of Elysium on Steam Early Access
- Game Launch: Echoes of Elysium officially launched on Steam Early Access for $19.99 with a 10% discount in the first week, marking a significant advancement for Snail Games in the interactive digital entertainment sector.
- Strong User Demand: Since its reveal, the game has surpassed 150,000 wishlists on Steam, indicating robust market demand and strong user interest, laying a solid foundation for future sales.
- Strategic Partnership: The collaboration with Loric Games reflects Snail Games' publishing strategy of supporting experienced development teams, leveraging proven creative leadership, and ensuring projects align closely with market needs.
- Long-term Growth Potential: The game's design foundation supports long-term content expansion, and Snail Games expects to enhance user engagement and diversify revenue streams through ongoing updates and community involvement.

Snail, Inc. to Present at Virtual Equity Conference
- Conference Schedule: Snail, Inc. is set to present at the Noble Capital Markets' Emerging Growth Virtual Equity Conference on February 4, 2026, at 2:30 p.m. Eastern Time, aiming to enhance the company's visibility among investors.
- One-on-One Meetings: In addition to the presentation, Snail, Inc.'s management team will be available for one-on-one meetings throughout the conference, facilitating direct interaction with potential investors to strengthen investor relations and trust.
- Live Webcast: The presentation will be webcast live via Channelchek and available for replay on the company's investor relations website, ensuring that investors unable to attend in real-time can access key information, thereby enhancing transparency.
- Company Background: Snail, Inc. is a leading global independent developer and publisher of interactive digital entertainment, boasting a premium portfolio of games designed for various platforms, which aims to provide high-quality entertainment experiences for consumers worldwide, further solidifying its market position.









