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Access earnings results, analyst expectations, report, slides, earnings call, and transcript.
The earnings call summary shows strong financial performance with significant growth in in-game item sales and game-related services. The Q&A section indicates positive sentiment from analysts, with expectations of continued growth in non-live streaming businesses and game publishing. Despite a decrease in net income, the company is improving profitability and expanding internationally. The strategic focus on partnerships and AI integration further supports a positive outlook. Therefore, I predict a positive stock price movement of 2% to 8% over the next two weeks.
Total Net Revenues Approximately RMB 1.7 billion, the highest level in the past 9 quarters, with year-over-year growth accelerating to around 10%. This growth was driven by strong performance in game-related services, advertising, and other revenues, while live streaming revenues remained stable.
Non-GAAP Operating Profit Approximately RMB 6.3 million, representing a meaningful improvement over the same period last year. This was driven by strong growth in game-related services, advertising, and other revenues.
Game-Related Services, Advertising, and Other Revenues RMB 532 million, up 30% year-over-year. This increase was primarily due to higher revenues from game-related services and advertising, driven by deepened cooperation with game companies in China and abroad.
In-Game Item Sales Revenue Grew by more than 200% year-over-year in the third quarter. This growth was attributed to expanded collaboration with game developers, increased SKU offerings, and synergy between live streaming and gaming ecosystems.
Live Streaming Revenues RMB 1.16 billion, up 3% year-over-year. This growth was primarily due to improved average spending per paying user for live streaming services.
Gross Profit RMB 227 million, up 11% year-over-year. Gross margin improved to 13.4% from 13.2% in the same period last year.
Non-GAAP Gross Profit RMB 228 million, with a non-GAAP gross margin of 30.5% for Q3.
Research and Development Expenses Decreased by 3% year-over-year to RMB 122 million, primarily due to decreased staff costs as a result of enhanced efficiency.
Sales and Marketing Expenses Decreased by 4% year-over-year to RMB 70 million, primarily due to decreased channel promotion fees.
General and Administrative Expenses Increased by 15% year-over-year to RMB 58 million, primarily due to increased professional service fees and staff costs.
Operating Loss Narrowed significantly to RMB 14 million for Q3 compared with a loss of RMB 32 million for the same period last year. Excluding share-based compensation expenses and amortization of intangible assets, non-GAAP operating income reached RMB 6 million, a meaningful improvement from a non-GAAP operating loss of RMB 13 million in the same period last year.
Interest Income RMB 35 million for Q3, reduced from RMB 97 million for the same period last year, primarily due to a lower time deposit balance as a result of special cash dividends paid.
Net Income Attributable to HUYA Inc. RMB 10 million for Q3 compared with RMB 24 million for the same period last year. Excluding share-based compensation expenses and other adjustments, non-GAAP net income was RMB 36 million for Q3 compared with RMB 78 million for the same period last year. The decrease was mainly due to lower interest income.
Cash and Cash Equivalents, Short-Term Deposits, and Long-Term Deposits RMB 3.83 billion as of September 30, 2025, compared with RMB 3.77 billion as of June 30, 2025.
Launch of Goose Goose Duck Mobile: A new social deduction game centered on teamwork and strategic gameplay. Preregistration surpassed 10 million during October testing. This marks a key step in diversifying into game publishing.
Short-form video hub and 3D game map tool: Introduced a short-form video hub and interactive 3D game map tool for Delta Force, enhancing user experience and engagement.
International expansion: Steady growth in the user base through overseas platforms, focusing on user experience and content ecosystem to enhance engagement and retention.
Partnerships with flagship titles: Collaborations with popular games like Peacekeeper Elite, League of Legends, and PUBG Mobile, driving growth and improving profitability.
Revenue growth: Total net revenues reached RMB 1.69 billion, a 10% year-over-year increase. Game-related services, advertising, and other revenues grew 30% year-over-year.
Cost management: R&D expenses decreased by 3% and sales/marketing expenses decreased by 4% year-over-year, reflecting enhanced efficiency.
Diversification into game publishing: The launch of Goose Goose Duck Mobile is a strategic milestone to validate publishing capabilities and position for sustainable growth.
E-sports content leadership: Hosted major events like the League of Legends Asia Invitational and secured rights to host the Demacia Cup, enhancing international brand recognition.
Revenue Sharing Fees and Content Costs: Increased by 8% year-over-year to RMB 1.26 billion, reflecting growth in top-line revenues but also indicating higher operational costs.
Interest Income: Substantially decreased compared to previous periods due to special dividends paid out, impacting net income.
General and Administrative Expenses: Increased by 15% year-over-year to RMB 58 million, driven by higher professional service fees and staff costs, which could pressure profitability.
Cost of Revenues: Increased by 10% to RMB 1.46 billion, primarily due to higher revenue sharing fees, content costs, and cost of in-game items, potentially impacting gross margins.
International Expansion: While user base is growing, there are challenges in deepening presence in key geographic markets, enhancing user experience, and diversifying monetization strategies.
Game Publishing: The success of the first title, Goose Goose Duck Mobile, is uncertain and represents a strategic risk as it is a new venture for the company.
E-sports and Live Streaming Events: High costs associated with hosting and producing events like the League of Legends Asia Invitational and Demacia Cup could strain resources.
Monetization Efficiency: Efforts to improve monetization efficiency may face challenges due to competitive pressures and market dynamics.
In-game item sales: Expected to maintain robust growth momentum through broadened partnerships and enhanced operations.
Game publishing: Upcoming launch of Goose Goose Duck Mobile, a social deduction game, with preregistration surpassing 10 million. This is seen as a key step in diversifying into game publishing and achieving sustainable growth.
Revenue growth drivers: Focus on in-game item sales, game publishing, and advertising as sustainable revenue growth drivers.
Live streaming enhancements: Continued improvements to mobile and PC platforms, including new features like a short-form video hub and interactive 3D game map tools, aimed at enhancing user experience and engagement.
E-sports events: Plans to host major e-sports tournaments, including the Demacia Cup for League of Legends and Delta Force Diamond Champions autumn season, to strengthen content offerings and international brand recognition.
International expansion: Steady growth in the overseas user base through improved user experience, content ecosystem, and diversified monetization strategies.
Long-term development focus: Commitment to deepening collaboration with partners, improving monetization efficiency, enhancing product experience, and expanding internationally for sustainable, high-quality growth.
Special Dividends: The company paid out special cash dividends, which led to a substantial decrease in interest income compared to previous periods.
The earnings call summary shows strong financial performance with significant growth in in-game item sales and game-related services. The Q&A section indicates positive sentiment from analysts, with expectations of continued growth in non-live streaming businesses and game publishing. Despite a decrease in net income, the company is improving profitability and expanding internationally. The strategic focus on partnerships and AI integration further supports a positive outlook. Therefore, I predict a positive stock price movement of 2% to 8% over the next two weeks.
The earnings call reveals strong growth in game-related services, a positive market response to new initiatives, and a significant increase in gross billings. Despite a decline in live streaming revenues, other segments show robust growth. The Q&A highlights successful partnerships and international expansion. The company's commitment to shareholder returns through dividends and share repurchase is a positive signal. However, the decline in cash reserves and non-GAAP net income is concerning but overshadowed by optimistic future guidance and strategic moves in AI and gaming.
The earnings call presents a mixed picture: strong growth in game-related services and net profit is positive, but the lack of specific guidance and mention of regulatory risks and competitive pressures are concerning. The absence of a share buyback program and challenges in game distribution further contribute to uncertainty. Overall, while there are positive elements, the risks and lack of clear guidance lead to a neutral outlook for the stock price.
The earnings call reveals mixed signals: while game-related services show strong growth, live streaming revenues decline due to macroeconomic impacts. The company faces competitive and regulatory challenges, and costs are rising, affecting margins. The Q&A section indicates uncertainty about future revenue projections. The share repurchase program is a positive, but overall financial performance is lackluster. Given these factors, the stock price reaction is likely to be neutral, with limited movement expected over the next two weeks.
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