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GAME Overview

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$
0.000
0.000(0.000%)
At close
0.000(0.000%)Aft-market
ET
$
0.000
0.000(0.000%)
At close
0.000(0.000%)Aft-market
ET
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Intellectia

Loading chart...

High
0.425
Open
0.421
VWAP
0.40
Vol
11.85M
Mkt Cap
38.69M
Low
0.381
Amount
4.78M
EV/EBITDA(TTM)
--
Total Shares
95.76M
EV
34.02M
EV/OCF(TTM)
--
P/S(TTM)
0.59
GameSquare Holdings, Inc. is a vertically integrated, digital media, entertainment and technology company. It connects global brands with gaming and youth culture audiences. Its end-to-end platform includes Swingman LLC dba as Zoned, a gaming and lifestyle marketing agency; Code Red, a United Kingdom-based esports talent agency; Click, an Australia based gaming and esports talent agency; FaZe, a lifestyle and media platform rooted in gaming and youth culture; GameSquare Esports, (USA), Inc. dba as Fourth Frame Studios, a creative production studio; Mission Supply, a merchandise and consumer products business; Stream Hatchet, live streaming data and analytics platform; SideQik, a social influencer marketing platform; GCN, a digital media company focused on gaming and esports audiences, and TubeBuddy, a powerful search engine optimization, workflow, analytics, and productivity tool company. The Company also operates a digital talent and influencer marketing agency.
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Events Timeline

(ET)
2026-04-14
08:30:00
GameSquare Increases Stock Buyback Program to $15 Million
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2026-04-08 (ET)
2026-04-08
17:10:00
GameSquare Reports Q4 Revenue of $18.46M
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2026-04-08
17:10:00
Company Expects FY26 Adjusted EBITDA Over $5M
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2026-03-26 (ET)
2026-03-26
08:20:00
Stream Hatchet Launches Creator Communities Feature
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2026-02-27 (ET)
2026-02-27
08:10:00
GameSquare Repurchases 1.5M Shares for $499,137
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2026-02-23 (ET)
2026-02-23
08:10:00
GameSquare Acquires TubeBuddy Assets
select
2026-02-23
08:10:00
Analysts Estimate FY26 Adjusted EBITDA Over $5M
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News

Newsfilter
8.5
04-14Newsfilter
PinnedGameSquare Increases Buyback Program to $15 Million
  • Buyback Program Expansion: GameSquare's Board of Directors has authorized an increase in its stock repurchase program from $5 million to $15 million, reflecting significant progress made in Q4 and confidence in the company's long-term earnings potential.
  • Significant Repurchase Potential: At current trading levels, full utilization of the remaining buyback authorization could represent the repurchase of approximately 40% of outstanding shares, highlighting a notable disconnect between market valuation and the company's long-term earnings power.
  • Capital Allocation Strategy: As of March 31, 2026, GameSquare has repurchased 5.06 million shares for $2.5 million at an average price of approximately $0.49, indicating a proactive approach to capital allocation.
  • Market Condition Influences: The actual timing, number, and value of shares repurchased will depend on various factors, including stock price and trading volume, demonstrating the company's strategic thinking in adapting to market changes.
seekingalpha
8.0
04-14seekingalpha
GameSquare Increases Stock Buyback Program to $15 Million
  • Buyback Program Expansion: GameSquare's board has authorized an increase in its stock repurchase program from $5 million to $15 million, reflecting the company's confidence in its stock value and potentially enhancing investor trust.
  • Repurchase Execution: As of March 31, 2026, GameSquare has repurchased 5.06 million shares of common stock for $2.5 million, with an average repurchase price of approximately $0.49, indicating proactive capital management amid market fluctuations.
  • Remaining Authorized Funds: GameSquare has approximately $12.5 million remaining under its current buyback authorization, providing the company with flexibility to respond to market changes and further enhance shareholder value.
  • Market Reaction: GameSquare's stock fell 0.68% in pre-market trading to $0.3654, reflecting the market's initial reaction to the buyback program, which may influence investor expectations regarding the company's future performance.
stocktwits
9.5
04-09stocktwits
GameSquare Reports 142% Revenue Growth in Q4 Driven by Click Acquisition
  • Significant Revenue Growth: GameSquare reported Q4 revenue of $18.5 million, reflecting a 142% year-over-year increase, although this fell short of analysts' expectations of $19.9 million, indicating strong market performance and potential for future growth.
  • Profitability Improvement: The company achieved its first positive adjusted EBITDA of $1.7 million, marking a significant improvement in profitability that reflects enhanced operational efficiencies and strategic investments, thereby boosting investor confidence.
  • Market Sentiment Shift: Following the earnings report, GameSquare's stock surged over 60% in pre-market trading, with retail investor sentiment shifting from 'bullish' to 'extremely bullish', indicating optimism about the company's future prospects.
  • Strategic Expansion: GameSquare has expanded from a gaming-focused company to a broader creator economy infrastructure, offering integrated analytics, talent networks, and agency services, which enhances its competitive edge and lays a foundation for future growth.
Yahoo Finance
9.5
04-09Yahoo Finance
GameSquare Reports Significant Growth in Q4 2025 Earnings
  • Significant Revenue Growth: GameSquare Holdings Inc reported revenue of $18.5 million for Q4 2025, representing a remarkable 142% year-over-year increase, indicating strong performance in both agency and owned IP segments, thereby enhancing market competitiveness.
  • Improved Profitability: The company achieved an adjusted EBITDA profit of $1.7 million in Q4 2025, compared to a $3.1 million loss in the previous year, demonstrating the scalability of its operating model and boosting investor confidence in its profitability potential.
  • Strong Financial Position: As of the end of 2025, GameSquare held $52 million in cash and cash equivalents, with shareholders' equity rising to $35.7 million, a significant increase from the previous year, indicating improvements in debt repayment capacity and capital structure.
  • Optimistic Future Outlook: The company provided revenue guidance for 2026 of $85 million to $90 million, with gross margin expectations between 35% and 40%, and adjusted EBITDA exceeding $5 million, reflecting confidence in future growth and the ability to capitalize on market opportunities.
seekingalpha
9.5
04-08seekingalpha
GameSquare Holdings Q4 Earnings Report Analysis
  • Disappointing Earnings: GameSquare Holdings reported a Q4 GAAP EPS of -$0.32, missing expectations by $0.31, indicating challenges in profitability that could undermine investor confidence.
  • Significant Revenue Growth: Despite a 143.1% year-over-year revenue increase to $18.5 million, the figure fell short of expectations by $1.44 million, suggesting the need for improved sales strategies to meet market forecasts.
  • Nasdaq Compliance Extension: The company has been granted a 180-day extension by Nasdaq to regain compliance with minimum bid price requirements, providing additional time to adjust market performance and avoid potential delisting risks.
  • Partnership Renewal: Zoned and Dairy MAX announced the renewal of their multi-year partnership, reflecting GameSquare's proactive efforts in business expansion, which may lay the groundwork for future revenue growth.
Yahoo Finance
7.5
03-26Yahoo Finance
Stream Hatchet Launches Creator Communities Feature to Enhance Marketing
  • Creator Communities Launch: Stream Hatchet has introduced its Creator Communities feature, integrating data from over 55 million creators to help brands efficiently discover and activate creators, thereby enhancing the execution and effectiveness of marketing campaigns.
  • Data-Driven Marketing Transformation: As brands allocate more budgets towards creators and online communities, the upgrade of Stream Hatchet's capabilities transforms it from a data analytics platform into a comprehensive creator marketing platform, addressing the market's demand for data-driven marketing.
  • Strategic Significance of Sideqik Integration: This launch marks the first phase of the integration with Sideqik, significantly expanding Stream Hatchet's capabilities in managing creator marketing campaigns, enhancing brands' flexibility and efficiency in executing large-scale activities.
  • AI-Powered Recommendation System: Stream Hatchet plans to build an AI-driven business intelligence layer that learns from each campaign and creator collaboration to provide proactive recommendations, further enhancing synergy between brands and creators.
Wall Street analysts forecast GAME stock price to rise
1 Analyst Rating
Wall Street analysts forecast GAME stock price to rise
1 Buy
0 Hold
0 Sell
Moderate Buy
Current: 0.000
sliders
Low
3.00
Averages
3.00
High
3.00
Current: 0.000
sliders
Low
3.00
Averages
3.00
High
3.00
No data

No data

Valuation Metrics

The current forward P/E ratio for GameSquare Holdings Inc (GAME.O) is 0.00, compared to its 5-year average forward P/E of -4.03. For a more detailed relative valuation and DCF analysis to assess GameSquare Holdings Inc's fair value, Click here.

Forward PE

The forward P/E ratio is a valuation metric that divides a company's current stock price by its estimated future earnings per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average PE
-4.03
Current PE
0.00
Overvalued PE
-1.70
Undervalued PE
-6.35

Forward EV/EBITDA

The forward EV/EBITDA ratio is a valuation metric that divides a company's enterprise value (EV) by its estimated future earnings before interest, taxes, depreciation, and amortization (EBITDA) over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average EV/EBITDA
129.26
Current EV/EBITDA
0.00
Overvalued EV/EBITDA
2589.91
Undervalued EV/EBITDA
-2331.39

Forward PS

The forward P/S ratio is a valuation metric that divides a company's current stock price by its estimated future sales (or revenue) per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
5Y Average PS
0.39
Current PS
0.25
Overvalued PS
0.62
Undervalued PS
0.17

Financials

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Frequently Asked Questions

What is GameSquare Holdings Inc (GAME) stock price today?

The current price of GAME is 0.404 USD — it has increased 4.39

What is GameSquare Holdings Inc (GAME)'s business?

GameSquare Holdings, Inc. is a vertically integrated, digital media, entertainment and technology company. It connects global brands with gaming and youth culture audiences. Its end-to-end platform includes Swingman LLC dba as Zoned, a gaming and lifestyle marketing agency; Code Red, a United Kingdom-based esports talent agency; Click, an Australia based gaming and esports talent agency; FaZe, a lifestyle and media platform rooted in gaming and youth culture; GameSquare Esports, (USA), Inc. dba as Fourth Frame Studios, a creative production studio; Mission Supply, a merchandise and consumer products business; Stream Hatchet, live streaming data and analytics platform; SideQik, a social influencer marketing platform; GCN, a digital media company focused on gaming and esports audiences, and TubeBuddy, a powerful search engine optimization, workflow, analytics, and productivity tool company. The Company also operates a digital talent and influencer marketing agency.

What is the price predicton of GAME Stock?

Wall Street analysts forecast GAME stock price to rise over the next 12 months. According to Wall Street analysts, the average 1-year price target for GAME is3.00 USD with a low forecast of 3.00 USD and a high forecast of 3.00 USD. However, analyst price targets are subjective and often lag stock prices, so investors should focus on the objective reasons behind analyst rating changes, which better reflect the company's fundamentals.

What is GameSquare Holdings Inc (GAME)'s revenue for the last quarter?

GameSquare Holdings Inc revenue for the last quarter amounts to 18.46M USD, decreased -21.36

What is GameSquare Holdings Inc (GAME)'s earnings per share (EPS) for the last quarter?

GameSquare Holdings Inc. EPS for the last quarter amounts to -0.32 USD, decreased -60.49

How many employees does GameSquare Holdings Inc (GAME). have?

GameSquare Holdings Inc (GAME) has 144 emplpoyees as of April 16 2026.

What is GameSquare Holdings Inc (GAME) market cap?

Today GAME has the market capitalization of 38.69M USD.