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GCL Overview

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$
0.000
0.000(0.000%)
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ET
$
0.000
0.000(0.000%)
At close
0.000(0.000%)Aft-market
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Intellectia

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High
0.614
Open
0.590
VWAP
0.58
Vol
188.44K
Mkt Cap
68.29M
Low
0.560
Amount
108.95K
EV/EBITDA(TTM)
--
Total Shares
121.95M
EV
--
EV/OCF(TTM)
--
P/S(TTM)
--
GCL Global Holdings Ltd. is a provider of games and entertainment. It leverages its diverse portfolio of digital and physical content to bridge cultures and audiences by introducing Asian-developed IP to a global audience across consoles, PCs, and streaming platforms. It is a marketer, distributor and publisher of video games and entertainment content sold in Asia. It sells and distributes to retailers and consumers in Asia physical and digital copies of video games through physical retailers, such as Sony PlayStation stores in Japan, and online channels in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries. It also has its own production studio and advertising agency, providing media and content advertising services for small and medium-sized enterprises (SMEs) and government agencies. It is also engaged in the wholesale and distribution of computer peripherals, accessories and other multimedia products.
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Events Timeline

(ET)
2026-05-26
08:50:00
GCL Global Holding Launches New Game 'Realm of Ink'
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2026-03-23 (ET)
2026-03-23
08:10:00
GCL Global Receives Nasdaq Warning for Share Price Below $1
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2026-01-30 (ET)
2026-01-30
12:00:00
Major Averages Broadly Lower as Tech Stocks Decline
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2026-01-30
07:10:00
Company Lowers Full Year 2026 Guidance to $210 Million
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2026-01-30
07:10:00
GCL Reports $98.7M Revenue for 1H 2026
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2026-01-30
06:10:00
ADATA Invests Additional $10M in 4Divinity
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2025-12-02 (ET)
2025-12-02
08:40:00
GCL Global's 4Divinity Secures $3M Investment from ADATA Technology
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2025-11-25 (ET)
2025-11-25
08:34:26
GCL Global projects FY26 revenue exceeding $240M, an increase of $100M from FY25.
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2025-10-16 (ET)
2025-10-16
08:01:56
GCL Global Signs MOU for Acquisition of Madeviral
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2025-10-08 (ET)
2025-10-08
08:17:47
GCL Global unveils 'Island of Hearts,' an interactive live-action game
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News

Newsfilter
8.5
05-26Newsfilter
GCL Global Holdings Launches New Game 'Realm of Ink'
  • Game Launch Milestone: GCL Global Holdings' subsidiary 4Divinity has officially launched the highly anticipated fast-paced action game 'Realm of Ink', now available on Steam, Epic Games Store, and major consoles, marking a significant expansion in the global gaming market.
  • Innovative Gameplay Mechanics: The game features a unique death-and-rebirth mechanic where players return to a sanctuary filled with allies and upgrade opportunities after each defeat, encouraging exploration of different combat forms and strategies, thereby enhancing replay value and player engagement.
  • Visual and Narrative Fusion: Blending breathtaking Chinese-inspired ink art with fluid 2.5D visuals, players uncover their fate while pursuing the mysterious Fox Demon, showcasing the game's innovation in narrative and artistic expression.
  • Cross-Over Collaboration Content: To celebrate the launch, 4Divinity announced a collaboration with 91Act, introducing a game update that allows players to unlock the formidable character Oread from 'BlazBlue Entropy Effect', further enriching the game's content and player experience.
Newsfilter
7.5
05-19Newsfilter
GCL Global Holdings Secures Additional Investment from ADATA
  • Increased Strategic Investment: GCL's subsidiary 4Divinity has secured an additional $10 million investment from ADATA, following previous investments of $3 million in December 2025 and $10 million in January 2026, further enhancing 4Divinity's competitiveness in the global gaming market.
  • Optimized Capital Utilization: This investment will be utilized to secure high-profile game titles and enhance digital distribution infrastructure, thereby improving 4Divinity's international publishing capabilities to meet global demand for quality content.
  • Exploration of Synergies: ADATA and 4Divinity will explore strategic collaborations that combine ADATA's hardware innovations with 4Divinity's game IP, creating a unique value proposition that enhances player experiences.
  • Global Growth Vision: GCL Group CEO Sebastian Toke stated that ADATA's continued support will accelerate 4Divinity's publishing strategy, ensuring the acquisition of high-quality game titles and driving expansion in international markets.
Newsfilter
8.5
04-14Newsfilter
GCL's 4Divinity Signs Distribution Deal for 'Windrose'
  • Publishing Agreement: GCL Global Holdings' subsidiary 4Divinity has signed a distribution and publishing agreement with the developer of 'Windrose,' covering specific territories in Asia (excluding Japan), which positions 4Divinity to lead marketing and distribution of game activation codes, thereby enhancing its competitive edge in the rapidly growing Asian gaming market.
  • Game Features and Experience: As a highly anticipated pirate survival adventure game, 'Windrose' combines base-building, crafting, and exploration, allowing players to engage in intense naval and land combat across vast procedurally generated biomes, offering a rich immersive experience that is expected to attract a large player base and elevate GCL's brand influence.
  • Positive Market Response: During Steam Next Fest, 'Windrose' attracted over 850,000 players, ranking as the 7th most wish-listed game in its genre, and this strong market response provides GCL with promising sales prospects and could drive future revenue growth for the company.
  • Strategic Partnership Outlook: GCL CEO Sebastian Toke noted that the collaboration with the developer of 'Windrose' reflects a shared vision and depth in gaming, which not only aids GCL in expanding its market share in Asia but also lays a solid foundation for future game releases.
Yahoo Finance
9.0
03-27Yahoo Finance
Colabor Group Provides Update on Restructuring Process
  • Asset Sale Progress: Colabor Group has accepted four binding offers for its assets and operations under the supervision of the Superior Court of Québec, indicating positive progress in its restructuring process, which is expected to generate cash flow to support future operations.
  • Transaction Agreement Details: One of the agreements is a share purchase agreement with a newly incorporated entity aimed at allowing existing employees of Tout-Prêt Inc. to acquire shares, demonstrating the company's proactive approach to employee involvement during restructuring, thereby enhancing team cohesion.
  • Court Approval Application: Colabor has applied to the Court for approval of the share purchase agreement, with a hearing scheduled for March 31, 2026; if granted, this will pave the way for the smooth completion of the transaction, expected in early April 2026.
  • Subsequent Transaction Plans: The company also plans to seek approval for the other three transactions in the coming weeks and has applied for a stay of proceedings until May 1, 2026, reflecting a strategic approach to ensure a smooth transition during the restructuring process.
seekingalpha
7.0
03-23seekingalpha
GCL Global Holdings Faces Nasdaq Compliance Warning
  • Compliance Warning: GCL Global Holdings received a notice from Nasdaq indicating that its shares traded below the $1 minimum bid price for 30 consecutive business days from February 2 to March 16, 2026, highlighting significant pressure on the company to maintain its listing status.
  • Compliance Period: The company has been granted a 180-day compliance period until September 14, 2026, to take necessary actions to regain compliance with Nasdaq listing requirements, which will compel the company to act swiftly to avoid delisting.
  • Stock Price Decline: Following the announcement, GCL Global Holdings' shares fell by 10.86%, reflecting market concerns regarding its compliance capabilities, which could negatively impact investor confidence and the company's ability to raise capital.
  • Strategic Response: The company must formulate effective strategies to restore its stock price and meet Nasdaq requirements, as successfully regaining compliance will have a positive impact on its future financing and market reputation.
moomoo
7.0
03-23moomoo
GCL Receives Notice from NASDAQ About Minimum Bid Price Deficiency
  • Announcement of NASDAQ Deficiency: The company has received a notice regarding its non-compliance with NASDAQ's minimum bid price requirement.

  • Implications of the Notice: This deficiency indicates that the company's stock price has fallen below the required threshold, which may affect its listing status on the exchange.

Valuation Metrics

The current forward P/E ratio for GCL Global Holdings Ltd (GCL.O) is 0.00, compared to its 5-year average forward P/E of 0.00. For a more detailed relative valuation and DCF analysis to assess GCL Global Holdings Ltd's fair value, Click here.

Forward PE

The forward P/E ratio is a valuation metric that divides a company's current stock price by its estimated future earnings per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average PE
0.00
Current PE
0.00
Overvalued PE
0.00
Undervalued PE
0.00

Forward EV/EBITDA

The forward EV/EBITDA ratio is a valuation metric that divides a company's enterprise value (EV) by its estimated future earnings before interest, taxes, depreciation, and amortization (EBITDA) over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average EV/EBITDA
0.00
Current EV/EBITDA
0.00
Overvalued EV/EBITDA
0.00
Undervalued EV/EBITDA
0.00

Forward PS

The forward P/S ratio is a valuation metric that divides a company's current stock price by its estimated future sales (or revenue) per share over the next 12 months.
StronglyUndervaluedUndervaluedFairOvervaluedStronglyOvervalueddotted line Image
N/A
5Y Average PS
0.00
Current PS
0.00
Overvalued PS
0.00
Undervalued PS
0.00

Financials

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Frequently Asked Questions

What is GCL Global Holdings Ltd (GCL) stock price today?

The current price of GCL is 0.56 USD — it has decreased -5.08

What is GCL Global Holdings Ltd (GCL)'s business?

GCL Global Holdings Ltd. is a provider of games and entertainment. It leverages its diverse portfolio of digital and physical content to bridge cultures and audiences by introducing Asian-developed IP to a global audience across consoles, PCs, and streaming platforms. It is a marketer, distributor and publisher of video games and entertainment content sold in Asia. It sells and distributes to retailers and consumers in Asia physical and digital copies of video games through physical retailers, such as Sony PlayStation stores in Japan, and online channels in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries. It also has its own production studio and advertising agency, providing media and content advertising services for small and medium-sized enterprises (SMEs) and government agencies. It is also engaged in the wholesale and distribution of computer peripherals, accessories and other multimedia products.

What is the price predicton of GCL Stock?

Wall Street analysts forecast GCL stock price to fall over the next 12 months. According to Wall Street analysts, the average 1-year price target for GCL is USD with a low forecast of USD and a high forecast of USD. However, analyst price targets are subjective and often lag stock prices, so investors should focus on the objective reasons behind analyst rating changes, which better reflect the company's fundamentals.

What is GCL Global Holdings Ltd (GCL)'s revenue for the last quarter?

GCL Global Holdings Ltd revenue for the last quarter amounts to -590.96K USD, decreased -36.06

What is GCL Global Holdings Ltd (GCL)'s earnings per share (EPS) for the last quarter?

GCL Global Holdings Ltd. EPS for the last quarter amounts to 101218.00 USD, decreased -113.81

How many employees does GCL Global Holdings Ltd (GCL). have?

GCL Global Holdings Ltd (GCL) has 149 emplpoyees as of May 31 2026.

What is GCL Global Holdings Ltd (GCL) market cap?

Today GCL has the market capitalization of 68.29M USD.