Gamehaus Holdings Inc. Announces Unaudited Financial Results for the First Quarter of Fiscal 2026 Ended September 30, 2025
Financial Performance: Gamehaus Holdings Inc. reported total revenue of $27.7 million for Q1 FY 2026, a 7.5% decrease from the previous year, while net income increased by 17.6% to $1.8 million.
User Engagement Metrics: The company experienced a decline in average monthly active users (MAUs) and daily active users (DAUs), with MAUs at 3.1 million and DAUs at 550,000, although the average revenue per daily active user (ARPDAU) improved to $0.536.
Cost Management: Total operating costs decreased by 6.2% to $26.7 million, driven by reduced advertising and marketing expenses, while research and development costs rose due to strategic collaborations.
Future Outlook: Gamehaus anticipates Q2 FY 2026 revenue between $24 million and $27 million, focusing on launching new game titles and enhancing its AI-driven publishing platform to support sustainable growth.
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- Earnings Release Schedule: Gamehaus Holdings Inc. will announce its unaudited financial results for the third quarter of fiscal year 2026, ending March 31, 2026, before the U.S. market opens on June 8, 2026, providing investors with insights into its financial health and operational performance.
- Conference Call Details: The management team will host a conference call at 8:00 A.M. Eastern Time on June 8, 2026 (8:00 P.M. Beijing/Hong Kong time), requiring participants to register online in advance to receive access information, ensuring smooth communication of results.
- Company Overview: Gamehaus is a technology-driven global mobile game publisher focused on bridging creative studios and players, offering comprehensive support through market insights, user growth, and data analytics, highlighting its strategic positioning in the rapidly evolving gaming market.
- Forward-Looking Statements: The announcement includes forward-looking statements regarding the company's business plans, emphasizing that while the expectations are deemed reasonable, actual results may differ significantly due to various risks and uncertainties, cautioning investors accordingly.
- Earnings Release Schedule: Gamehaus Holdings Inc. will announce its unaudited financial results for the third quarter of fiscal year 2026, ending March 31, 2026, before the U.S. market opens on June 8, 2026, demonstrating the company's commitment to transparency.
- Conference Call Timing: The management team will host a conference call at 8:00 A.M. Eastern Time on June 8, 2026 (8:00 P.M. Beijing/Hong Kong time), indicating the company's intention to maintain close communication with investors.
- Registration Process: All participants must register online in advance to receive access details, including a conference passcode and dial-in numbers, ensuring the smooth conduct of the meeting.
- Company Background: Gamehaus is a technology-driven global mobile game publisher dedicated to supporting creative teams through market insights, user growth, and data analytics, reflecting its strategic positioning in the industry.
- Revenue Performance: Gamehaus reported total revenue of $26.3 million for Q2 FY2026, a 7.8% decline from $28.5 million in Q2 FY2025, primarily due to reduced user acquisition spending, reflecting strategic adjustments in resource allocation and new game development.
- Net Income Growth: The company achieved a net income of $0.9 million, representing a 151% year-over-year increase, with operating margin expanding from 0.8% to 3.3%, indicating effective improvements in cost structure and user acquisition strategies that bolster sustainable growth.
- User Engagement Changes: Average Monthly Active Users (MAUs) decreased by 26.1% to 2.76 million, while Average Daily Active Users (DAUs) fell by 30.4% to 499,000, highlighting challenges in user retention and acquisition that necessitate enhanced product appeal.
- Future Outlook: Gamehaus anticipates total revenue for Q3 FY2026 to range between $24 million and $26 million, reflecting a cautiously optimistic view of market conditions, while planning to launch multiple new games to strengthen its product portfolio and competitive position.
- Revenue Performance: Gamehaus reported total revenue of $26.3 million for Q2, a 7.8% decline year-over-year, primarily due to reduced user acquisition spending, reflecting the company's strategic shift towards optimizing resource allocation and developing new game categories.
- Net Income Growth: The net income reached $0.9 million, representing a 151.2% increase, with operating margin expanding from 0.8% to 3.3%, showcasing the effectiveness of the company's cost control and user acquisition strategies.
- User Engagement Changes: Average Monthly Active Users (MAUs) stood at 2.76 million, down from the previous year, while Daily Active Users (DAUs) were 499,000; however, the payer conversion rate improved to 2.5%, indicating enhanced engagement among existing users.
- Future Outlook: The company expects Q3 revenue to range between $24 million and $26 million, reflecting cautious optimism about market conditions, while actively developing multiple new games to strengthen its product portfolio.
- Financial Report Schedule: Gamehaus Holdings Inc. will release its unaudited financial results for the second quarter of fiscal year 2026 on March 23, 2026, before the U.S. market opens, demonstrating the company's commitment to transparency and timely information disclosure.
- Conference Call Timing: The management team will host a conference call at 8:00 A.M. Eastern Time on March 23, 2026 (8:00 P.M. Beijing/Hong Kong time), aimed at enhancing communication and interaction with investors regarding the financial results.
- Registration Process: All participants must complete the online registration via the provided link in advance, and upon registration, they will receive access details including a conference passcode and dial-in numbers, ensuring a smooth joining experience for attendees.
- Company Background: Gamehaus is a technology-driven global mobile game publisher dedicated to supporting creative teams through market insights, user growth, and data analytics, showcasing its strategic positioning and market potential in the gaming industry.








