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Access earnings results, analyst expectations, report, slides, earnings call, and transcript.
The earnings call reveals mixed signals. While total revenues and online game revenues show strong growth, marketing services revenue declines significantly. The financial outlook indicates continued net losses, creating uncertainty. The share repurchase program is a positive sign, but competitive market pressures and vague management responses in the Q&A raise concerns. Overall, the financial performance is promising, but uncertainties in guidance and competition keep the sentiment neutral.
Total Revenues $180 million, up 19% year-over-year and 43% quarter-over-quarter. The increase was driven by strong performance in online games and effective monetization strategies.
Marketing Services Revenues $14 million, down 27% year-over-year and 13% quarter-over-quarter. The decline was attributed to changes in market trends and reduced advertiser spending.
Online Game Revenues $162 million, up 27% year-over-year and 53% quarter-over-quarter. The growth was fueled by the launch of new games, updates to existing games, and increased player engagement and spending.
GAAP Net Income Attributable to Sohu.com Limited $9 million compared with a net loss of $16 million in the third quarter of 2024, and a net loss of $20 million in the second quarter of 2025. The improvement was due to better-than-expected performance in the gaming business.
Non-GAAP Net Income Attributable to Sohu.com Limited $9 million compared to a net loss of $12 million in the third quarter of 2024 and a net loss of $20 million in the second quarter of 2025. This reflects the company's operational improvements and cost management.
Sohu Media Platform Revenues $70 million compared to $73 million in the same quarter last year. The slight decline was due to market challenges and competition.
Sohu Media Platform Operating Loss $71 million compared with an operating loss of $72 million in the same quarter last year. The marginal improvement was due to cost optimization efforts.
Changyou Quarterly Revenues $163 million compared with $129 million in the same quarter last year. The increase was driven by strong performance in online games and new content updates.
Changyou Quarterly Operating Profit $88 million compared with $62 million in the same quarter last year. The growth was attributed to higher revenues and effective cost management.
New PC game launch: Launched TLBB: Return, a lighter gaming experience based on an early version of TLBB PC. It attracted former players and exceeded revenue expectations.
Game content updates: Introduced new content for TLBB Vintage and promotional events for TLBB PC, boosting player engagement and spending.
Mobile game expansion: Released an expansion pack for Legacy TLBB Mobile, enhancing skills and storyline, maintaining stable revenue.
Global market expansion: Plans to diversify into new game types (card-based RPG, sports, casual games) and expand offerings for global markets.
Operational efficiencies: Optimized products and integrated resources across Sohu Media platform, improving user experience and operational efficiency.
Content generation and events: Hosted events like Sohu Video Influencers Convention and Hip Hop Dancing Festival, boosting platform traffic and user engagement.
Top game strategy: Focused on user-centric philosophy and systematic R&D to enhance efficiency and product success.
Share repurchase program: Repurchased 7.6 million ADS for $97 million, completing 2/3 of the $150 million program.
Marketing Services Revenue Decline: Marketing services revenues decreased by 27% year-over-year and 13% quarter-over-quarter, indicating challenges in maintaining advertiser interest or market competitiveness.
Online Game Revenue Volatility: While online game revenues increased significantly this quarter, the forecast for the next quarter shows a sequential decrease of 24% to 30%, highlighting potential challenges in sustaining player engagement or monetization.
Operating Loss in Media Platform: The Sohu Media platform reported a quarterly operating loss of $71 million, showing ongoing financial strain in this segment.
Dependence on TLBB IP: The company heavily relies on the TLBB IP for its gaming revenue, which could pose risks if player interest declines or competitors introduce more appealing alternatives.
Market Competition in Gaming: The gaming market is described as increasingly competitive, which could pressure the company to invest more in R&D and marketing, potentially impacting margins.
Uncertainty in Financial Forecasts: The financial forecast for the fourth quarter includes a net loss of $25 million to $35 million, reflecting substantial uncertainty in achieving profitability.
Marketing Service Revenues: Expected to be between $15 million and $16 million for Q4 2025, implying an annual decrease of 15% to 20% and a sequential increase of 10% to 18%.
Online Game Revenues: Expected to be between $113 million and $123 million for Q4 2025, implying an annual increase of 3% to 12% and a sequential decrease of 24% to 30%.
Net Loss: Both non-GAAP and GAAP net loss attributable to Sohu.com Limited expected to be between $25 million and $35 million for Q4 2025.
Gaming Strategy: Plans to continue launching expansion packs and content updates for the TLBB series and other titles to maintain player engagement. Additionally, aims to diversify into new game types, including card-based RPGs, sports games, and casual games, while expanding offerings for global markets.
Share Repurchase Program: As of November 13, 2025, Sohu has repurchased 7.6 million ADS for an aggregate cost of approximately $97 million, which is about two-thirds of the $150 million program.
The earnings call reveals mixed signals. While total revenues and online game revenues show strong growth, marketing services revenue declines significantly. The financial outlook indicates continued net losses, creating uncertainty. The share repurchase program is a positive sign, but competitive market pressures and vague management responses in the Q&A raise concerns. Overall, the financial performance is promising, but uncertainties in guidance and competition keep the sentiment neutral.
The earnings call revealed a challenging financial performance with declining revenues across key segments. Despite a positive share repurchase program, the lack of clear guidance on breaking even in marketing services, weak advertising sentiment, and no dividend plans further dampened sentiment. The Q&A session highlighted uncertainties and vague responses from management, particularly around revenue implications and growth timelines. Although there was a sequential increase in gaming revenue, the overall outlook remains negative due to the significant year-over-year declines and market challenges.
Despite a strong share repurchase program, the negative guidance for both marketing services and online game revenues, along with anticipated losses and competitive pressures, outweighs the positives. The Q&A section highlights concerns about advertising trends and AI's limited impact on operations. The management's vague response regarding ADR delisting risks adds uncertainty. The strong GAAP net income is mainly due to a tax reversal, not operational performance. Given these factors, a negative stock price reaction is expected.
The earnings call reflects declining revenues in key areas, including a significant annual decrease in online game and marketing services revenue, highlighting competitive and economic pressures. Despite a share repurchase program, financial guidance indicates ongoing losses. The Q&A session revealed management's unclear response to ADR delisting risks, adding uncertainty. Although there are positive aspects like stable GAAP net income and AI integration, the negative trends and lack of strong guidance suggest a likely negative stock price reaction.
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